Fix issue where songs were not playing on finish

This commit is contained in:
Ategon 2024-08-28 14:15:11 -04:00
parent 66117d14aa
commit 8dce1ee84b

View file

@ -93,3 +93,7 @@ func _load_directory(path: String):
_load_directory("res://tracks/%s" % [file_name])
file_name = dir.get_next()
func _on_audio_stream_player_finished() -> void:
_play()