brackeys-12/ui.gd

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294 B
GDScript3
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2024-09-15 02:50:11 +00:00
extends CanvasLayer
@onready var animation_player: AnimationPlayer = $AnimationPlayer
func _process(delta: float) -> void:
if Input.is_action_just_pressed("lclick") and not Persister.get_value("game_started"):
Persister.persist_data("game_started", true)
animation_player.play("start")