Changed UI layout
This commit is contained in:
parent
e116ac4769
commit
7cfc81b16c
12 changed files with 255 additions and 84 deletions
174
ui/UI.tscn
174
ui/UI.tscn
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@ -1,9 +1,13 @@
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[gd_scene load_steps=3 format=3 uid="uid://bxctpr0tfqidf"]
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[gd_scene load_steps=6 format=3 uid="uid://bxctpr0tfqidf"]
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[ext_resource type="Texture2D" uid="uid://dsy18stvo2pu5" path="res://ui/ui-elements.png" id="1_cx752"]
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[ext_resource type="Texture2D" uid="uid://da07wjahj050a" path="res://ui/buildingmeny.png" id="1_xpu1e"]
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[ext_resource type="Script" path="res://ui/number.gd" id="2_ei01o"]
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[ext_resource type="Script" path="res://ui/counters.gd" id="2_ei01o"]
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[ext_resource type="Texture2D" uid="uid://cnylchr2m3lx1" path="res://ui/stone_icon.png" id="2_vo570"]
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[ext_resource type="Texture2D" uid="uid://baqdyxvrx4655" path="res://ui/wood_icon.png" id="3_ohuq3"]
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[ext_resource type="Texture2D" uid="uid://54f6pl5653xw" path="res://ui/essence_icon.png" id="4_7fjj4"]
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[node name="UI" type="MarginContainer"]
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[node name="UI" type="MarginContainer"]
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custom_minimum_size = Vector2(640, 360)
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anchors_preset = 10
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anchors_preset = 10
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anchor_right = 1.0
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anchor_right = 1.0
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offset_bottom = 44.0
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offset_bottom = 44.0
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@ -16,90 +20,126 @@ layout_mode = 2
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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[node name="FloodLevel" type="MarginContainer" parent="HBoxContainer/LeftCounters"]
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[node name="Resources" type="MarginContainer" parent="HBoxContainer/LeftCounters"]
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layout_mode = 2
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layout_mode = 2
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[node name="Background" type="NinePatchRect" parent="HBoxContainer/LeftCounters/FloodLevel"]
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[node name="Background" type="NinePatchRect" parent="HBoxContainer/LeftCounters/Resources"]
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custom_minimum_size = Vector2(160, 40)
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custom_minimum_size = Vector2(168, 24)
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layout_mode = 2
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layout_mode = 2
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texture = ExtResource("1_cx752")
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size_flags_vertical = 0
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region_rect = Rect2(779.878, 10.1175, 231.253, 25.8529)
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texture = ExtResource("1_xpu1e")
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region_rect = Rect2(-0.458088, -0.349636, 186.046, 47.2991)
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[node name="Title" type="Label" parent="HBoxContainer/LeftCounters/FloodLevel/Background"]
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[node name="StoneIcon" type="TextureRect" parent="HBoxContainer/LeftCounters/Resources/Background"]
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layout_mode = 2
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layout_mode = 0
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offset_top = 9.0
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offset_left = 10.0
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offset_right = 112.0
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offset_right = 34.0
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offset_bottom = 32.0
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offset_bottom = 24.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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texture = ExtResource("2_vo570")
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text = "Flood Level:"
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expand_mode = 2
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horizontal_alignment = 1
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[node name="Number" type="Label" parent="HBoxContainer/LeftCounters/FloodLevel/Background"]
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[node name="WoodIcon" type="TextureRect" parent="HBoxContainer/LeftCounters/Resources/Background"]
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layout_mode = 0
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offset_left = 65.0
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offset_right = 89.0
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offset_bottom = 24.0
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texture = ExtResource("3_ohuq3")
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expand_mode = 2
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[node name="EssenceIcon" type="TextureRect" parent="HBoxContainer/LeftCounters/Resources/Background"]
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layout_mode = 0
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offset_left = 120.0
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offset_right = 144.0
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offset_bottom = 24.0
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texture = ExtResource("4_7fjj4")
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expand_mode = 2
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[node name="StoneCountLabel" type="Label" parent="HBoxContainer/LeftCounters/Resources/Background"]
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unique_name_in_owner = true
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layout_mode = 2
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layout_mode = 2
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offset_left = 112.0
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offset_right = 55.0
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offset_top = 9.0
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offset_bottom = 24.0
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offset_right = 148.0
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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offset_bottom = 32.0
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theme_override_font_sizes/font_size = 12
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "000"
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horizontal_alignment = 2
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horizontal_alignment = 2
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vertical_alignment = 1
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script = ExtResource("2_ei01o")
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[node name="WoodCountLabel" type="Label" parent="HBoxContainer/LeftCounters/Resources/Background"]
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unique_name_in_owner = true
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layout_mode = 2
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offset_left = 55.0
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offset_right = 110.0
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offset_bottom = 24.0
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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theme_override_font_sizes/font_size = 12
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text = "000"
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horizontal_alignment = 2
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vertical_alignment = 1
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script = ExtResource("2_ei01o")
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[node name="EssenceCountLabel" type="Label" parent="HBoxContainer/LeftCounters/Resources/Background"]
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unique_name_in_owner = true
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layout_mode = 2
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offset_left = 110.0
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offset_right = 165.0
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offset_bottom = 24.0
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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theme_override_font_sizes/font_size = 12
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text = "000"
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horizontal_alignment = 2
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vertical_alignment = 1
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script = ExtResource("2_ei01o")
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script = ExtResource("2_ei01o")
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[node name="RightCounters" type="VBoxContainer" parent="HBoxContainer"]
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[node name="RightCounters" type="VBoxContainer" parent="HBoxContainer"]
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layout_direction = 2
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layout_direction = 2
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layout_mode = 2
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layout_mode = 2
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[node name="Population" type="MarginContainer" parent="HBoxContainer/RightCounters"]
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[node name="RightCounters" type="MarginContainer" parent="HBoxContainer/RightCounters"]
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layout_mode = 2
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layout_mode = 2
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[node name="Background" type="NinePatchRect" parent="HBoxContainer/RightCounters/Population"]
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[node name="Background" type="NinePatchRect" parent="HBoxContainer/RightCounters/RightCounters"]
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custom_minimum_size = Vector2(160, 20)
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custom_minimum_size = Vector2(113, 24)
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layout_mode = 2
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layout_mode = 2
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texture = ExtResource("1_cx752")
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texture = ExtResource("1_xpu1e")
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region_rect = Rect2(779.878, 10.1175, 231.253, 25.8529)
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region_rect = Rect2(1.19859, 0.999939, 182.287, 45.1203)
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[node name="Title" type="Label" parent="HBoxContainer/RightCounters/Population/Background"]
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[node name="PopulationIcon" type="TextureRect" parent="HBoxContainer/RightCounters/RightCounters/Background"]
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layout_mode = 2
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layout_mode = 0
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offset_top = -2.0
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offset_left = 10.0
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offset_right = 112.0
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offset_right = 34.0
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offset_bottom = 21.0
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offset_bottom = 24.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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expand_mode = 2
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text = "Population:"
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horizontal_alignment = 1
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[node name="Number" type="Label" parent="HBoxContainer/RightCounters/Population/Background"]
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[node name="FloodLevelIcon" type="TextureRect" parent="HBoxContainer/RightCounters/RightCounters/Background"]
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layout_mode = 0
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offset_left = 65.0
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offset_right = 89.0
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offset_bottom = 24.0
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expand_mode = 2
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[node name="PopulationCountLabel" type="Label" parent="HBoxContainer/RightCounters/RightCounters/Background"]
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unique_name_in_owner = true
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layout_mode = 2
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layout_mode = 2
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offset_left = 112.0
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offset_right = 55.0
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offset_top = -1.0
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offset_bottom = 24.0
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offset_right = 148.0
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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offset_bottom = 22.0
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theme_override_font_sizes/font_size = 12
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "000"
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text = "10"
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horizontal_alignment = 2
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horizontal_alignment = 2
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vertical_alignment = 1
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script = ExtResource("2_ei01o")
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[node name="Resources" type="MarginContainer" parent="HBoxContainer/RightCounters"]
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[node name="FloodLevelCountLabel" type="Label" parent="HBoxContainer/RightCounters/RightCounters/Background"]
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unique_name_in_owner = true
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layout_mode = 2
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layout_mode = 2
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offset_left = 55.0
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[node name="Background" type="NinePatchRect" parent="HBoxContainer/RightCounters/Resources"]
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offset_right = 110.0
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custom_minimum_size = Vector2(160, 20)
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offset_bottom = 24.0
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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texture = ExtResource("1_cx752")
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theme_override_font_sizes/font_size = 12
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region_rect = Rect2(779.878, 10.1175, 231.253, 25.8529)
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text = "000"
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[node name="Title" type="Label" parent="HBoxContainer/RightCounters/Resources/Background"]
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layout_mode = 2
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offset_top = -2.0
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offset_right = 112.0
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offset_bottom = 21.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "Resources:"
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horizontal_alignment = 1
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[node name="Number" type="Label" parent="HBoxContainer/RightCounters/Resources/Background"]
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layout_mode = 2
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offset_left = 112.0
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offset_top = -1.0
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offset_right = 148.0
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offset_bottom = 22.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "10"
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horizontal_alignment = 2
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horizontal_alignment = 2
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vertical_alignment = 1
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script = ExtResource("2_ei01o")
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BIN
ui/buildingmeny.png
Normal file
BIN
ui/buildingmeny.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 469 B |
34
ui/buildingmeny.png.import
Normal file
34
ui/buildingmeny.png.import
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@ -0,0 +1,34 @@
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||||||
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[remap]
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||||||
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importer="texture"
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||||||
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type="CompressedTexture2D"
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||||||
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uid="uid://da07wjahj050a"
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path="res://.godot/imported/buildingmeny.png-ec30ba3f3cfa707d601ffd2165a5ab3d.ctex"
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metadata={
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||||||
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"vram_texture": false
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}
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[deps]
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source_file="res://ui/buildingmeny.png"
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dest_files=["res://.godot/imported/buildingmeny.png-ec30ba3f3cfa707d601ffd2165a5ab3d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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42
ui/counters.gd
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42
ui/counters.gd
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@ -0,0 +1,42 @@
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extends Label
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@onready var stone_count_label: Label = %StoneCountLabel
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@onready var wood_count_label: Label = %WoodCountLabel
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@onready var essence_count_label: Label = %EssenceCountLabel
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@onready var population_count_label: Label = %PopulationCountLabel
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@onready var flood_level_count_label: Label = %FloodLevelCountLabel
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var stone_count = 1
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var wood_count = 2
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var essence_count = 3
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var population_count = 4
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var flood_count = Persister.get_value("flood_level")
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if stone_count:
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stone_count_label.set_text(str(stone_count))
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else:
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stone_count_label.set_text(str(0))
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if wood_count:
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wood_count_label.set_text(str(wood_count))
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else:
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wood_count_label.set_text(str(0))
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if essence_count:
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essence_count_label.set_text(str(essence_count))
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else:
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essence_count_label.set_text(str(0))
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if population_count:
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population_count_label.set_text(str(population_count))
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else:
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population_count_label.set_text(str(0))
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if flood_count:
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flood_level_count_label.set_text(str(flood_count))
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else:
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flood_level_count_label.set_text(str(0))
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BIN
ui/essence_icon.png
Normal file
BIN
ui/essence_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 557 B |
34
ui/essence_icon.png.import
Normal file
34
ui/essence_icon.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://54f6pl5653xw"
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path="res://.godot/imported/essence_icon.png-2ff4decd1d74f99d981c04fec76d6306.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ui/essence_icon.png"
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dest_files=["res://.godot/imported/essence_icon.png-2ff4decd1d74f99d981c04fec76d6306.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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13
ui/number.gd
13
ui/number.gd
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@ -1,13 +0,0 @@
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extends Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var floodlevel = Persister.get_value("flood_level")
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if floodlevel:
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set_text(str(floodlevel))
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else:
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set_text(str(0))
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BIN
ui/stone_icon.png
Normal file
BIN
ui/stone_icon.png
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After Width: | Height: | Size: 316 B |
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@ -2,16 +2,16 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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||||||
uid="uid://dsy18stvo2pu5"
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uid="uid://cnylchr2m3lx1"
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path="res://.godot/imported/ui-elements.png-9343eafe24264ca7277498c1badb542f.ctex"
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path="res://.godot/imported/stone_icon.png-71774b19e906290b7d47dfd58bfc7e58.ctex"
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metadata={
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metadata={
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||||||
"vram_texture": false
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"vram_texture": false
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||||||
}
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}
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[deps]
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[deps]
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||||||
|
|
||||||
source_file="res://ui/ui-elements.png"
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source_file="res://ui/stone_icon.png"
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||||||
dest_files=["res://.godot/imported/ui-elements.png-9343eafe24264ca7277498c1badb542f.ctex"]
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dest_files=["res://.godot/imported/stone_icon.png-71774b19e906290b7d47dfd58bfc7e58.ctex"]
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||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 4.4 KiB |
BIN
ui/wood_icon.png
Normal file
BIN
ui/wood_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 405 B |
34
ui/wood_icon.png.import
Normal file
34
ui/wood_icon.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://baqdyxvrx4655"
|
||||||
|
path="res://.godot/imported/wood_icon.png-2710b2152aec1c69f3e7c85f9132128c.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://ui/wood_icon.png"
|
||||||
|
dest_files=["res://.godot/imported/wood_icon.png-2710b2152aec1c69f3e7c85f9132128c.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
Loading…
Reference in a new issue