Add collector sprites

This commit is contained in:
Ategon 2024-09-14 23:58:33 -04:00
parent 0c5120b07d
commit e14a0ee010
16 changed files with 74 additions and 19 deletions

View file

@ -25,16 +25,16 @@ var building_to_tile_map = {
"atlas": 2
},
"essencecompressor": {
"source": 8,
"source": 9,
"atlas": 2
},
"woodcutter": {
"source": 8,
"atlas": 2
"source": 9,
"atlas": 1
},
"stoneminer": {
"source": 8,
"atlas": 2
"source": 9,
"atlas": 0
},
"foodgathering": {
"source": 7,

View file

@ -476,16 +476,16 @@ offset_top = 1.0
offset_right = 60.0
offset_bottom = 17.0
texture = ExtResource("14_dmibc")
expand_mode = 2
expand_mode = 1
[node name="WoodCountLabel" type="Label" parent="CanvasLayer/UI/Background/Control"]
layout_mode = 2
offset_left = 65.0
offset_top = -2.29
offset_right = 124.0
offset_bottom = 24.0
offset_bottom = 21.71
theme_override_colors/font_color = Color(0.534989, 0.260301, 0.265325, 1)
theme_override_constants/outline_size = 3
theme_override_font_sizes/font_size = 8
text = "0
"
vertical_alignment = 1
@ -506,16 +506,16 @@ offset_top = 1.0
offset_right = 60.0
offset_bottom = 17.0
texture = ExtResource("15_5qoov")
expand_mode = 2
expand_mode = 1
[node name="WoodCountLabel" type="Label" parent="CanvasLayer/UI/Background/Control3"]
layout_mode = 2
offset_left = 65.0
offset_top = -2.29
offset_right = 124.0
offset_bottom = 24.0
offset_bottom = 21.71
theme_override_colors/font_color = Color(0.301864, 0.365251, 0.444553, 1)
theme_override_constants/outline_size = 3
theme_override_font_sizes/font_size = 8
text = "0/0
"
vertical_alignment = 1
@ -534,15 +534,16 @@ offset_top = 2.0
offset_right = 18.0
offset_bottom = 18.0
texture = ExtResource("15_scpqp")
expand_mode = 1
[node name="StoneCountLabel" type="Label" parent="CanvasLayer/UI/Background/Control2"]
layout_mode = 2
offset_left = 23.0
offset_top = -2.29
offset_right = 61.0
offset_bottom = 24.0
offset_bottom = 21.71
theme_override_colors/font_color = Color(0.258486, 0.352181, 0.402271, 1)
theme_override_constants/outline_size = 3
theme_override_font_sizes/font_size = 8
text = "0"
vertical_alignment = 1
script = ExtResource("13_fqswr")

View file

@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=19 format=3 uid="uid://dhy53lakrlutm"]
[gd_resource type="TileSet" load_steps=21 format=3 uid="uid://dhy53lakrlutm"]
[ext_resource type="Texture2D" uid="uid://bvn5lewpp7pmd" path="res://iso_tile.png" id="1_sa4j6"]
[ext_resource type="Texture2D" uid="uid://bsrh0u02bckhy" path="res://iso_building.png" id="2_bubm3"]
@ -9,6 +9,7 @@
[ext_resource type="Texture2D" uid="uid://c43udkovhiiv8" path="res://tiletrees.png" id="7_grd50"]
[ext_resource type="Texture2D" uid="uid://bmxo8xwxghc1k" path="res://tiles_foodwater.png" id="8_tscyy"]
[ext_resource type="Texture2D" uid="uid://cgpbrsl2nlhlr" path="res://tiles_houses.png" id="9_dx80t"]
[ext_resource type="Texture2D" uid="uid://cc7724klwih07" path="res://tile_collectors.png" id="10_ftm4e"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dxrqb"]
texture = ExtResource("1_sa4j6")
@ -147,6 +148,21 @@ texture = ExtResource("9_dx80t")
1:0/0 = 0
1:0/0/texture_origin = Vector2i(0, 4)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0vrje"]
texture = ExtResource("10_ftm4e")
0:0/0 = 0
0:0/0/texture_origin = Vector2i(0, 4)
0:1/0 = 0
0:1/0/texture_origin = Vector2i(0, 4)
1:1/0 = 0
1:1/0/texture_origin = Vector2i(0, 4)
2:1/0 = 0
2:1/0/texture_origin = Vector2i(0, 4)
2:0/0 = 0
2:0/0/texture_origin = Vector2i(0, 4)
1:0/0 = 0
1:0/0/texture_origin = Vector2i(0, 4)
[resource]
tile_shape = 1
tile_layout = 5
@ -160,3 +176,4 @@ sources/5 = SubResource("TileSetAtlasSource_l16yl")
sources/6 = SubResource("TileSetAtlasSource_ffqbc")
sources/7 = SubResource("TileSetAtlasSource_w46yf")
sources/8 = SubResource("TileSetAtlasSource_7cbry")
sources/9 = SubResource("TileSetAtlasSource_0vrje")

View file

@ -1,4 +1,4 @@
name: Essence Compressor
name: Conduit
type: production
resource: essence
amount: 1

View file

@ -1,2 +1,2 @@
name: Hunter's Post
name: Field
type: utility

View file

@ -1,2 +1,2 @@
name: Kitchen
name: Farmhouse
type: utility

View file

@ -1,2 +1,3 @@
name: House
type: housing
amount: 5

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@ -1,2 +1,3 @@
name: Quarter
type: housing
amount: 3

View file

@ -1,4 +1,4 @@
name: Stone Miner
name: Quarry
type: production
resource: stone
amount: 1

View file

@ -1,2 +1,3 @@
name: Tents
name: Tent
type: housing
amount: 1

BIN
stone.png

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tile_collectors.png Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cc7724klwih07"
path="res://.godot/imported/tile_collectors.png-855f78f928d2e79e7aca78b46c07c579.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://tile_collectors.png"
dest_files=["res://.godot/imported/tile_collectors.png-855f78f928d2e79e7aca78b46c07c579.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1