Add building icons to build menu
23
Main.tscn
|
@ -1,8 +1,9 @@
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tile_shape = 1
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tile_shape = 1
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tile_layout = 5
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tile_layout = 5
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tile_size = Vector2i(16, 8)
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tile_size = Vector2i(16, 8)
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sources/0 = SubResource("TileSetAtlasSource_dxrqb")
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sources/0 = SubResource("TileSetAtlasSource_dxrqb")
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sources/1 = SubResource("TileSetAtlasSource_j7eew")
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sources/1 = SubResource("TileSetAtlasSource_j7eew")
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radius = 150.083
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[node name="Main" type="Node2D"]
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@ -52,7 +65,7 @@ layer_5/name = "Layer5"
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script = ExtResource("5_v47eg")
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script = ExtResource("5_v47eg")
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[node name="MouseHandler" parent="TileMap" instance=ExtResource("5_6lpdu")]
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position = Vector2(319, 177)
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@ -65,10 +78,6 @@ offset = Vector2(50, 150)
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[node name="InfoWindow" parent="CanvasLayer" instance=ExtResource("7_f4xfy")]
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="BuildingMenu" parent="CanvasLayer" instance=ExtResource("7_hnxcf")]
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||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
parts/buildings/images/waterprocessor.png
Normal file
After Width: | Height: | Size: 401 B |
34
parts/buildings/images/waterprocessor.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://coq1mt1xvgtth"
|
||||||
|
path="res://.godot/imported/waterprocessor.png-4300e01b984db021624fc14cf6dcc18f.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://parts/buildings/images/waterprocessor.png"
|
||||||
|
dest_files=["res://.godot/imported/waterprocessor.png-4300e01b984db021624fc14cf6dcc18f.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
parts/buildings/images/waterpump.png
Normal file
After Width: | Height: | Size: 401 B |
34
parts/buildings/images/waterpump.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://csjs5e2nd7iq5"
|
||||||
|
path="res://.godot/imported/waterpump.png-6d40149963036693705cd9b7988c4f8a.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://parts/buildings/images/waterpump.png"
|
||||||
|
dest_files=["res://.godot/imported/waterpump.png-6d40149963036693705cd9b7988c4f8a.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
parts/buildings/images/woodcutter.png
Normal file
After Width: | Height: | Size: 401 B |
34
parts/buildings/images/woodcutter.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://gaiht2weca4g"
|
||||||
|
path="res://.godot/imported/woodcutter.png-af2c78c5fdf0b871c27086af0c335dfa.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://parts/buildings/images/woodcutter.png"
|
||||||
|
dest_files=["res://.godot/imported/woodcutter.png-af2c78c5fdf0b871c27086af0c335dfa.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
|
@ -1,7 +1,7 @@
|
||||||
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://d035h7upxrw3h"]
|
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://d035h7upxrw3h"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://cq86fc0y2nf47" path="res://Qubi.ttf" id="1_fvh8h"]
|
[ext_resource type="FontFile" uid="uid://d0or8uewq7xxw" path="res://Ac437_IBM_BIOS.ttf" id="1_6qau7"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
default_font = ExtResource("1_fvh8h")
|
default_font = ExtResource("1_6qau7")
|
||||||
default_font_size = 8
|
default_font_size = 5
|
||||||
|
|
|
@ -65,7 +65,7 @@ func _ready():
|
||||||
layer_number = 5
|
layer_number = 5
|
||||||
print("x- ",x," y- ",y," layer- ",layer_number)
|
print("x- ",x," y- ",y," layer- ",layer_number)
|
||||||
for layer in layer_number:
|
for layer in layer_number:
|
||||||
set_cell(layer, Vector2(x, y), 0, Vector2i(0,0), 0)
|
set_cell(layer, Vector2(x, y), 2, Vector2i(1, 1), 0)
|
||||||
Dic[str(Vector2(x,y))] = {
|
Dic[str(Vector2(x,y))] = {
|
||||||
"Layer": layer_number,
|
"Layer": layer_number,
|
||||||
"Placed": false
|
"Placed": false
|
||||||
|
@ -79,7 +79,6 @@ func _process(delta):
|
||||||
for y in GridSize:
|
for y in GridSize:
|
||||||
if !Dic[str(Vector2(x,y))].get("Placed"):
|
if !Dic[str(Vector2(x,y))].get("Placed"):
|
||||||
erase_cell(Dic[str(Vector2(x,y))].get("Layer"), Vector2(x,y))
|
erase_cell(Dic[str(Vector2(x,y))].get("Layer"), Vector2(x,y))
|
||||||
pass
|
|
||||||
|
|
||||||
if Dic.has(str(tile)):
|
if Dic.has(str(tile)):
|
||||||
set_cell(Dic[str(tile)].get("Layer"), tile, 1, Vector2i(0,0), 0)
|
set_cell(Dic[str(tile)].get("Layer"), tile, 1, Vector2i(0,0), 0)
|
||||||
|
@ -97,4 +96,3 @@ func _on_mouse_handler_rclicked():
|
||||||
for y in GridSize:
|
for y in GridSize:
|
||||||
if !Dic[str(Vector2(x,y))].get("Placed"):
|
if !Dic[str(Vector2(x,y))].get("Placed"):
|
||||||
erase_cell(Dic[str(Vector2(x,y))].get("Layer"), Vector2(x,y))
|
erase_cell(Dic[str(Vector2(x,y))].get("Layer"), Vector2(x,y))
|
||||||
pass
|
|
||||||
|
|
|
@ -1,4 +1,23 @@
|
||||||
[gd_scene format=3 uid="uid://b7o2i7tgirg64"]
|
[gd_scene load_steps=3 format=3 uid="uid://b7o2i7tgirg64"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://ui/building_icon.gd" id="1_6qgij"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c3t66sxwk078m" path="res://parts/buildings/images/essencecompressor.png" id="1_62uie"]
|
||||||
|
|
||||||
[node name="BuildingIcon" type="ColorRect"]
|
[node name="BuildingIcon" type="ColorRect"]
|
||||||
custom_minimum_size = Vector2(32, 32)
|
custom_minimum_size = Vector2(32, 32)
|
||||||
|
script = ExtResource("1_6qgij")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -24.0
|
||||||
|
offset_top = -24.0
|
||||||
|
offset_right = 24.0
|
||||||
|
offset_bottom = 24.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource("1_62uie")
|
||||||
|
|
3
ui/building_icon.gd
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
extends ColorRect
|
||||||
|
|
||||||
|
@onready var texture_rect: TextureRect = $TextureRect
|
|
@ -4,7 +4,9 @@ extends Control
|
||||||
$HBoxContainer/BuildingTab, $HBoxContainer/BuildingTab2, $HBoxContainer/BuildingTab3
|
$HBoxContainer/BuildingTab, $HBoxContainer/BuildingTab2, $HBoxContainer/BuildingTab3
|
||||||
]
|
]
|
||||||
|
|
||||||
@onready var building_data = Data.data.buildings.values()
|
@onready var building_data = Data.data.buildings
|
||||||
|
@onready var buildings = building_data.keys()
|
||||||
|
|
||||||
|
|
||||||
@onready var v_box_container: HBoxContainer = $Buildings/VBoxContainer
|
@onready var v_box_container: HBoxContainer = $Buildings/VBoxContainer
|
||||||
|
|
||||||
|
@ -33,11 +35,12 @@ func swap_to_tab(index):
|
||||||
else:
|
else:
|
||||||
tabs[i].unselect()
|
tabs[i].unselect()
|
||||||
|
|
||||||
var buildings = building_data.filter(func(a): return a.type == tabs[index].key)
|
var filtered_buildings = buildings.filter(func(building): return building_data[building].type == tabs[index].key)
|
||||||
|
|
||||||
for i in range(0, icons.size()):
|
for i in range(0, icons.size()):
|
||||||
if i < buildings.size():
|
if i < filtered_buildings.size():
|
||||||
icons[i].visible = true
|
icons[i].visible = true
|
||||||
|
icons[i].texture_rect.texture = Data.data.images[filtered_buildings[i]]
|
||||||
|
|
||||||
if i > 0:
|
if i > 0:
|
||||||
spacers[i - 1].visible = true
|
spacers[i - 1].visible = true
|
||||||
|
|