2024-10-06 08:22:46 +00:00
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[gd_scene load_steps=14 format=3 uid="uid://dcu7jrwg24hg1"]
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[ext_resource type="Script" path="res://components/Menu/menu.gd" id="1_f186y"]
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[ext_resource type="Theme" uid="uid://ck7603ob4gflc" path="res://Fonts/Theme.tres" id="1_fowhs"]
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[ext_resource type="Shader" path="res://components/Menu/god_rays.gdshader" id="1_n8upd"]
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[ext_resource type="Script" path="res://components/Menu/populate_from_metadata.gd" id="3_727p5"]
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[ext_resource type="PackedScene" uid="uid://cmyjaeahyipq4" path="res://components/Menu/MenuButton.tscn" id="5_goj86"]
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[ext_resource type="Script" path="res://components/Menu/credits.gd" id="6_b724h"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ygqow"]
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shader = ExtResource("1_n8upd")
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shader_parameter/angle = 0.525
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shader_parameter/position = 0.27
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shader_parameter/spread = 0.595
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shader_parameter/cutoff = 0.0710001
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shader_parameter/falloff = 0.845
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shader_parameter/edge_fade = 0.34
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shader_parameter/speed = 1.0
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shader_parameter/ray1_density = 8.0
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shader_parameter/ray2_density = 30.0
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shader_parameter/ray2_intensity = 0.169
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shader_parameter/color = Vector4(1, 0.9, 0.65, 0.1)
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shader_parameter/hdr = false
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shader_parameter/seed = 5.0
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2024-10-07 05:05:27 +00:00
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[sub_resource type="Animation" id="Animation_u1e5j"]
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2024-10-06 08:22:46 +00:00
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameTitle:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameUnderline:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("CanvasLayer/MainMenu/GameInfo/Author:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("CanvasLayer/MainMenu/Rays:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("CanvasLayer/MainMenu/MenuButtons/PlayButton:position")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("CanvasLayer/MainMenu/MenuButtons/OptionsButton:position")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("CanvasLayer/MainMenu/MenuButtons/CreditsButton:position")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("CanvasLayer/MainMenu/MenuButtons/QuitButton:position")
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tracks/7/loop_wrap = true
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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[sub_resource type="Animation" id="Animation_awvye"]
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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tracks/1/path = NodePath("CanvasLayer/MainMenu/MenuButtons/OptionsButton:position")
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/2/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/2/path = NodePath("CanvasLayer/MainMenu/MenuButtons/CreditsButton:position")
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2024-10-06 08:22:46 +00:00
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/3/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/3/path = NodePath("CanvasLayer/MainMenu/MenuButtons/QuitButton:position")
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2024-10-06 08:22:46 +00:00
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tracks/3/interp = 1
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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tracks/4/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/4/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameTitle:position")
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2024-10-06 08:22:46 +00:00
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tracks/4/interp = 1
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2024-10-07 05:05:27 +00:00
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tracks/5/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/5/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameUnderline:position")
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2024-10-06 08:22:46 +00:00
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tracks/5/interp = 1
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2024-10-07 05:05:27 +00:00
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tracks/6/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/6/path = NodePath("CanvasLayer/MainMenu/GameInfo/Author:position")
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2024-10-06 08:22:46 +00:00
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tracks/6/interp = 1
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tracks/6/keys = {
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2024-10-07 05:05:27 +00:00
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tracks/7/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/7/path = NodePath("CanvasLayer/MainMenu/Rays:position")
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2024-10-06 08:22:46 +00:00
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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2024-10-07 05:05:27 +00:00
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-06 08:22:46 +00:00
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(0, 0), Vector2(14.4356, 0), Vector2(27.8756, 0), Vector2(40.32, 0), Vector2(51.7689, 0), Vector2(62.2222, 0), Vector2(71.68, 0), Vector2(80.1422, 0), Vector2(87.6089, 0), Vector2(94.08, 0), Vector2(99.5555, 0), Vector2(104.036, 0), Vector2(107.52, 0), Vector2(110.009, 0), Vector2(111.502, 0), Vector2(112, 0)]
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2024-10-06 08:22:46 +00:00
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}
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[sub_resource type="Animation" id="Animation_ob40t"]
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resource_name = "hide_main"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("CanvasLayer/MainMenu/MenuButtons/PlayButton:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(48, 128), Vector2(27.6356, 128), Vector2(8.67555, 128), Vector2(-8.88, 128), Vector2(-25.0311, 128), Vector2(-39.7778, 128), Vector2(-53.12, 128), Vector2(-65.0578, 128), Vector2(-75.5911, 128), Vector2(-84.72, 128), Vector2(-92.4444, 128), Vector2(-98.7645, 128), Vector2(-103.68, 128), Vector2(-107.191, 128), Vector2(-109.298, 128), Vector2(-110, 128)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CanvasLayer/MainMenu/MenuButtons/OptionsButton:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(64, 160), Vector2(41.5733, 160), Vector2(20.6933, 160), Vector2(1.36, 160), Vector2(-16.4267, 160), Vector2(-32.6667, 160), Vector2(-47.36, 160), Vector2(-60.5067, 160), Vector2(-72.1067, 160), Vector2(-82.16, 160), Vector2(-90.6667, 160), Vector2(-97.6267, 160), Vector2(-103.04, 160), Vector2(-106.907, 160), Vector2(-109.227, 160), Vector2(-110, 160)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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|
tracks/2/enabled = true
|
|
|
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tracks/2/path = NodePath("CanvasLayer/MainMenu/MenuButtons/CreditsButton:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(80, 192), Vector2(55.5111, 192), Vector2(32.7111, 192), Vector2(11.6, 192), Vector2(-7.82223, 192), Vector2(-25.5556, 192), Vector2(-41.6, 192), Vector2(-55.9556, 192), Vector2(-68.6222, 192), Vector2(-79.6, 192), Vector2(-88.8889, 192), Vector2(-96.4889, 192), Vector2(-102.4, 192), Vector2(-106.622, 192), Vector2(-109.156, 192), Vector2(-110, 192)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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|
tracks/3/enabled = true
|
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tracks/3/path = NodePath("CanvasLayer/MainMenu/MenuButtons/QuitButton:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(96, 224), Vector2(69.4489, 224), Vector2(44.7289, 224), Vector2(21.84, 224), Vector2(0.782219, 224), Vector2(-18.4445, 224), Vector2(-35.84, 224), Vector2(-51.4044, 224), Vector2(-65.1378, 224), Vector2(-77.04, 224), Vector2(-87.1111, 224), Vector2(-95.3511, 224), Vector2(-101.76, 224), Vector2(-106.338, 224), Vector2(-109.084, 224), Vector2(-110, 224)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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|
tracks/4/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameTitle:position")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(311, 168), Vector2(288.316, 168), Vector2(267.196, 168), Vector2(247.64, 168), Vector2(229.649, 168), Vector2(213.222, 168), Vector2(198.36, 168), Vector2(185.062, 168), Vector2(173.329, 168), Vector2(163.16, 168), Vector2(154.556, 168), Vector2(147.516, 168), Vector2(142.04, 168), Vector2(138.129, 168), Vector2(135.782, 168), Vector2(135, 168)]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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|
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|
tracks/5/enabled = true
|
|
|
|
tracks/5/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameUnderline:position")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(414, 194), Vector2(458.84, 194), Vector2(498.96, 194), Vector2(534.36, 194), Vector2(565.04, 194), Vector2(591, 194), Vector2(612.24, 194), Vector2(628.76, 194), Vector2(640.56, 194), Vector2(647.64, 194), Vector2(650, 194)]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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|
tracks/6/enabled = true
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|
tracks/6/path = NodePath("CanvasLayer/MainMenu/GameInfo/Author:position")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(344, 199), Vector2(383.182, 199), Vector2(419.662, 199), Vector2(453.44, 199), Vector2(484.516, 199), Vector2(512.889, 199), Vector2(538.56, 199), Vector2(561.529, 199), Vector2(581.796, 199), Vector2(599.36, 199), Vector2(614.222, 199), Vector2(626.382, 199), Vector2(635.84, 199), Vector2(642.596, 199), Vector2(646.649, 199), Vector2(648, 199)]
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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|
|
|
tracks/7/enabled = true
|
|
|
|
tracks/7/path = NodePath("CanvasLayer/MainMenu/Rays:position")
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|
tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(112, 0), Vector2(97.5644, 0), Vector2(84.1244, 0), Vector2(71.68, 0), Vector2(60.2311, 0), Vector2(49.7778, 0), Vector2(40.32, 0), Vector2(31.8578, 0), Vector2(24.3911, 0), Vector2(17.92, 0), Vector2(12.4445, 0), Vector2(7.96444, 0), Vector2(4.48, 0), Vector2(1.99111, 0), Vector2(0.49778, 0), Vector2(0, 0)]
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}
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[sub_resource type="Animation" id="Animation_2xxnd"]
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|
|
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resource_name = "show_credits"
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|
|
tracks/0/type = "value"
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tracks/0/imported = false
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|
|
tracks/0/enabled = true
|
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|
tracks/0/path = NodePath("CanvasLayer/MainMenu/MenuButtons/PlayButton:position")
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|
tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(48, 128), Vector2(27.6356, 128), Vector2(8.67555, 128), Vector2(-8.88, 128), Vector2(-25.0311, 128), Vector2(-39.7778, 128), Vector2(-53.12, 128), Vector2(-65.0578, 128), Vector2(-75.5911, 128), Vector2(-84.72, 128), Vector2(-92.4444, 128), Vector2(-98.7645, 128), Vector2(-103.68, 128), Vector2(-107.191, 128), Vector2(-109.298, 128), Vector2(-110, 128)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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|
tracks/1/enabled = true
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|
tracks/1/path = NodePath("CanvasLayer/MainMenu/MenuButtons/OptionsButton:position")
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|
tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(64, 160), Vector2(41.5733, 160), Vector2(20.6933, 160), Vector2(1.36, 160), Vector2(-16.4267, 160), Vector2(-32.6667, 160), Vector2(-47.36, 160), Vector2(-60.5067, 160), Vector2(-72.1067, 160), Vector2(-82.16, 160), Vector2(-90.6667, 160), Vector2(-97.6267, 160), Vector2(-103.04, 160), Vector2(-106.907, 160), Vector2(-109.227, 160), Vector2(-110, 160)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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|
tracks/2/enabled = true
|
|
|
|
tracks/2/path = NodePath("CanvasLayer/MainMenu/MenuButtons/CreditsButton:position")
|
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(80, 192), Vector2(55.5111, 192), Vector2(32.7111, 192), Vector2(11.6, 192), Vector2(-7.82223, 192), Vector2(-25.5556, 192), Vector2(-41.6, 192), Vector2(-55.9556, 192), Vector2(-68.6222, 192), Vector2(-79.6, 192), Vector2(-88.8889, 192), Vector2(-96.4889, 192), Vector2(-102.4, 192), Vector2(-106.622, 192), Vector2(-109.156, 192), Vector2(-110, 192)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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|
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|
tracks/3/enabled = true
|
|
|
|
tracks/3/path = NodePath("CanvasLayer/MainMenu/MenuButtons/QuitButton:position")
|
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|
tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(96, 224), Vector2(69.4489, 224), Vector2(44.7289, 224), Vector2(21.84, 224), Vector2(0.782219, 224), Vector2(-18.4445, 224), Vector2(-35.84, 224), Vector2(-51.4044, 224), Vector2(-65.1378, 224), Vector2(-77.04, 224), Vector2(-87.1111, 224), Vector2(-95.3511, 224), Vector2(-101.76, 224), Vector2(-106.338, 224), Vector2(-109.084, 224), Vector2(-110, 224)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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|
|
tracks/4/enabled = true
|
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|
|
tracks/4/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameTitle:position")
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|
tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(311, 168), Vector2(354.049, 168), Vector2(394.129, 168), Vector2(431.24, 168), Vector2(465.382, 168), Vector2(496.556, 168), Vector2(524.76, 168), Vector2(549.996, 168), Vector2(572.262, 168), Vector2(591.56, 168), Vector2(607.889, 168), Vector2(621.249, 168), Vector2(631.64, 168), Vector2(639.062, 168), Vector2(643.516, 168), Vector2(645, 168)]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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|
tracks/5/enabled = true
|
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|
|
tracks/5/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameUnderline:position")
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|
tracks/5/interp = 1
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|
tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(414, 194), Vector2(458.84, 194), Vector2(498.96, 194), Vector2(534.36, 194), Vector2(565.04, 194), Vector2(591, 194), Vector2(612.24, 194), Vector2(628.76, 194), Vector2(640.56, 194), Vector2(647.64, 194), Vector2(650, 194)]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("CanvasLayer/MainMenu/GameInfo/Author:position")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("CanvasLayer/MainMenu/Rays:position")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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}
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2024-10-07 05:05:27 +00:00
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[sub_resource type="Animation" id="Animation_5jiy0"]
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resource_name = "show_main"
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length = 5.0
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2024-10-06 08:22:46 +00:00
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/0/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameTitle:position")
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2024-10-06 08:22:46 +00:00
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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2024-10-07 05:05:27 +00:00
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2024-10-06 08:22:46 +00:00
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/1/path = NodePath("CanvasLayer/MainMenu/GameInfo/GameUnderline:position")
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2024-10-06 08:22:46 +00:00
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(650, 194), Vector2(582.556, 194), Vector2(527.41, 194), Vector2(483.431, 194), Vector2(449.483, 194), Vector2(424.434, 194), Vector2(407.15, 194), Vector2(396.497, 194), Vector2(391.343, 194), Vector2(390.553, 194), Vector2(392.995, 194), Vector2(397.534, 194), Vector2(403.038, 194), Vector2(408.372, 194), Vector2(412.404, 194), Vector2(414, 194)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/2/path = NodePath("CanvasLayer/MainMenu/GameInfo/Author:position")
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2024-10-06 08:22:46 +00:00
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(648, 199), Vector2(561.123, 199), Vector2(490.088, 199), Vector2(433.436, 199), Vector2(389.707, 199), Vector2(357.44, 199), Vector2(335.176, 199), Vector2(321.454, 199), Vector2(314.814, 199), Vector2(313.797, 199), Vector2(316.942, 199), Vector2(322.79, 199), Vector2(329.879, 199), Vector2(336.751, 199), Vector2(341.944, 199), Vector2(344, 199)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/3/path = NodePath("CanvasLayer/MainMenu/Rays:position")
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2024-10-06 08:22:46 +00:00
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.0333333, 0.0666667, 0.1, 0.133333, 0.166667, 0.2, 0.233333, 0.266667, 0.3, 0.333333, 0.366667, 0.4, 0.433333, 0.466667, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(0, 0), Vector2(32.0074, 0), Vector2(58.1781, 0), Vector2(79.0498, 0), Vector2(95.1607, 0), Vector2(107.048, 0), Vector2(115.251, 0), Vector2(120.307, 0), Vector2(122.753, 0), Vector2(123.127, 0), Vector2(121.969, 0), Vector2(119.814, 0), Vector2(117.202, 0), Vector2(114.671, 0), Vector2(112.757, 0), Vector2(112, 0)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/4/path = NodePath("CanvasLayer/MainMenu/MenuButtons/PlayButton:position")
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2024-10-06 08:22:46 +00:00
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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2024-10-07 05:05:27 +00:00
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"times": PackedFloat32Array(0.9, 0.933333, 0.966667, 1, 1.03333, 1.06667, 1.1, 1.13333, 1.16667, 1.2),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-06 08:22:46 +00:00
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(-110, 128), Vector2(-39.3658, 128), Vector2(9.80145, 128), Vector2(41.0148, 128), Vector2(57.7873, 128), Vector2(63.6323, 128), Vector2(62.0629, 128), Vector2(56.5923, 128), Vector2(50.7336, 128), Vector2(48, 128)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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2024-10-07 05:05:27 +00:00
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tracks/5/path = NodePath("CanvasLayer/MainMenu/MenuButtons/OptionsButton:position")
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2024-10-06 08:22:46 +00:00
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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2024-10-07 05:05:27 +00:00
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"times": PackedFloat32Array(1.15, 1.18333, 1.21667, 1.25, 1.28333, 1.31667, 1.35, 1.38333, 1.41667, 1.45),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-06 08:22:46 +00:00
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(-110, 160), Vector2(-32.2129, 160), Vector2(21.9332, 160), Vector2(56.3074, 160), Vector2(74.7784, 160), Vector2(81.2154, 160), Vector2(79.487, 160), Vector2(73.4624, 160), Vector2(67.0104, 160), Vector2(64, 160)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
|
2024-10-07 05:05:27 +00:00
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tracks/6/path = NodePath("CanvasLayer/MainMenu/MenuButtons/CreditsButton:position")
|
2024-10-06 08:22:46 +00:00
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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2024-10-07 05:05:27 +00:00
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"times": PackedFloat32Array(1.4, 1.43333, 1.46667, 1.5, 1.53333, 1.56667, 1.6, 1.63333, 1.66667, 1.7),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-06 08:22:46 +00:00
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(-110, 192), Vector2(-25.0601, 192), Vector2(34.065, 192), Vector2(71.6, 192), Vector2(91.7696, 192), Vector2(98.7984, 192), Vector2(96.9111, 192), Vector2(90.3325, 192), Vector2(83.2872, 192), Vector2(80, 192)]
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2024-10-06 08:22:46 +00:00
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
|
2024-10-07 05:05:27 +00:00
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|
|
tracks/7/path = NodePath("CanvasLayer/MainMenu/MenuButtons/QuitButton:position")
|
2024-10-06 08:22:46 +00:00
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|
tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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2024-10-07 05:05:27 +00:00
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"times": PackedFloat32Array(1.65, 1.68333, 1.71667, 1.75, 1.78333, 1.81667, 1.85, 1.88333, 1.91667, 1.95),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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2024-10-06 08:22:46 +00:00
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"update": 0,
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2024-10-07 05:05:27 +00:00
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"values": [Vector2(-110, 224), Vector2(-17.9072, 224), Vector2(46.1968, 224), Vector2(86.8927, 224), Vector2(108.761, 224), Vector2(116.381, 224), Vector2(114.335, 224), Vector2(107.203, 224), Vector2(99.5641, 224), Vector2(96, 224)]
|
2024-10-06 08:22:46 +00:00
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}
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|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_twm3r"]
|
|
|
|
_data = {
|
|
|
|
"RESET": SubResource("Animation_u1e5j"),
|
|
|
|
"hide_credits": SubResource("Animation_awvye"),
|
|
|
|
"hide_main": SubResource("Animation_ob40t"),
|
|
|
|
"show_credits": SubResource("Animation_2xxnd"),
|
|
|
|
"show_main": SubResource("Animation_5jiy0")
|
|
|
|
}
|
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|
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|
|
[node name="Menu" type="Node"]
|
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|
script = ExtResource("1_f186y")
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|
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|
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
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|
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[node name="MainMenu" type="Control" parent="CanvasLayer"]
|
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|
layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
|
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|
anchor_bottom = 1.0
|
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|
grow_horizontal = 2
|
|
|
|
grow_vertical = 2
|
|
|
|
theme = ExtResource("1_fowhs")
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|
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|
|
|
|
|
[node name="Rays" type="ColorRect" parent="CanvasLayer/MainMenu"]
|
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|
|
z_index = 100
|
|
|
|
material = SubResource("ShaderMaterial_ygqow")
|
|
|
|
layout_mode = 1
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|
anchors_preset = 15
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|
anchor_right = 1.0
|
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|
anchor_bottom = 1.0
|
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|
grow_horizontal = 2
|
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|
grow_vertical = 2
|
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[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/MainMenu"]
|
|
|
|
root_node = NodePath("../../..")
|
|
|
|
libraries = {
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|
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|
"": SubResource("AnimationLibrary_twm3r")
|
|
|
|
}
|
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|
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|
|
[node name="GameInfo" type="Control" parent="CanvasLayer/MainMenu"]
|
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|
|
layout_mode = 1
|
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|
|
anchors_preset = 15
|
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|
anchor_right = 1.0
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anchor_bottom = 1.0
|
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|
grow_horizontal = 2
|
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|
grow_vertical = 2
|
|
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|
|
|
|
|
[node name="GameTitle" type="RichTextLabel" parent="CanvasLayer/MainMenu/GameInfo"]
|
|
|
|
z_index = 200
|
|
|
|
layout_mode = 1
|
|
|
|
anchors_preset = 8
|
|
|
|
anchor_left = 0.5
|
|
|
|
anchor_top = 0.5
|
|
|
|
anchor_right = 0.5
|
|
|
|
anchor_bottom = 0.5
|
|
|
|
offset_left = -185.0
|
|
|
|
offset_top = -12.0
|
|
|
|
offset_right = 183.0
|
|
|
|
offset_bottom = 28.0
|
|
|
|
grow_horizontal = 2
|
|
|
|
grow_vertical = 2
|
|
|
|
theme_override_font_sizes/normal_font_size = 24
|
|
|
|
bbcode_enabled = true
|
|
|
|
text = "[center]Game Title"
|
|
|
|
script = ExtResource("3_727p5")
|
|
|
|
key = "name"
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|
|
|
|
|
|
|
[node name="GameUnderline" type="ColorRect" parent="CanvasLayer/MainMenu/GameInfo"]
|
|
|
|
z_index = 200
|
|
|
|
layout_mode = 1
|
|
|
|
anchors_preset = 6
|
|
|
|
anchor_left = 1.0
|
|
|
|
anchor_top = 0.5
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 0.5
|
|
|
|
offset_left = 10.0
|
|
|
|
offset_top = 14.0
|
|
|
|
offset_right = 330.525
|
|
|
|
offset_bottom = 16.0
|
|
|
|
grow_horizontal = 0
|
|
|
|
grow_vertical = 2
|
|
|
|
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|
|
|
[node name="Author" type="RichTextLabel" parent="CanvasLayer/MainMenu/GameInfo"]
|
|
|
|
z_index = 200
|
|
|
|
layout_mode = 1
|
|
|
|
anchors_preset = 6
|
|
|
|
anchor_left = 1.0
|
|
|
|
anchor_top = 0.5
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 0.5
|
|
|
|
offset_left = 8.0
|
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|
|
offset_top = 19.0
|
|
|
|
offset_right = 296.0
|
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|
|
offset_bottom = 59.0
|
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|
|
grow_horizontal = 0
|
|
|
|
grow_vertical = 2
|
|
|
|
bbcode_enabled = true
|
|
|
|
text = "[right]by Team Auboreal"
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|
|
script = ExtResource("3_727p5")
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|
|
key = "author"
|
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|
alignment = "right"
|
|
|
|
|
|
|
|
[node name="MenuButtons" type="Control" parent="CanvasLayer/MainMenu"]
|
|
|
|
layout_mode = 1
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|
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|
anchors_preset = 15
|
|
|
|
anchor_right = 1.0
|
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|
anchor_bottom = 1.0
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|
|
|
grow_horizontal = 2
|
|
|
|
grow_vertical = 2
|
|
|
|
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|
|
|
[node name="PlayButton" parent="CanvasLayer/MainMenu/MenuButtons" instance=ExtResource("5_goj86")]
|
|
|
|
layout_mode = 0
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|
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|
anchors_preset = 0
|
|
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|
anchor_top = 0.0
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|
anchor_bottom = 0.0
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|
offset_left = -110.0
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|
offset_top = 128.0
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|
offset_right = -19.13
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|
|
offset_bottom = 152.515
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|
|
|
grow_vertical = 1
|
|
|
|
|
|
|
|
[node name="OptionsButton" parent="CanvasLayer/MainMenu/MenuButtons" instance=ExtResource("5_goj86")]
|
|
|
|
layout_mode = 0
|
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|
anchors_preset = 0
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|
anchor_top = 0.0
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|
anchor_bottom = 0.0
|
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|
offset_left = -110.0
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|
offset_top = 160.0
|
|
|
|
offset_right = -19.13
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|
|
|
offset_bottom = 184.515
|
|
|
|
grow_vertical = 1
|
|
|
|
text = "Options"
|
|
|
|
|
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|
|
[node name="CreditsButton" parent="CanvasLayer/MainMenu/MenuButtons" instance=ExtResource("5_goj86")]
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layout_mode = 0
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anchors_preset = 0
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anchor_top = 0.0
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anchor_bottom = 0.0
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offset_left = -110.0
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offset_top = 192.0
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offset_right = -19.13
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offset_bottom = 216.515
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grow_vertical = 1
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text = "Credits"
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[node name="QuitButton" parent="CanvasLayer/MainMenu/MenuButtons" instance=ExtResource("5_goj86")]
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layout_mode = 0
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anchors_preset = 0
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anchor_top = 0.0
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anchor_bottom = 0.0
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offset_left = -110.0
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offset_top = 224.0
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offset_right = -19.13
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offset_bottom = 248.515
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grow_vertical = 1
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text = "Quit"
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[node name="Credits" type="Control" parent="CanvasLayer/MainMenu"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("6_b724h")
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[connection signal="clicked" from="CanvasLayer/MainMenu/MenuButtons/PlayButton" to="." method="_on_play_button_clicked"]
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[connection signal="clicked" from="CanvasLayer/MainMenu/MenuButtons/OptionsButton" to="." method="_on_options_button_clicked"]
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[connection signal="clicked" from="CanvasLayer/MainMenu/MenuButtons/CreditsButton" to="." method="_on_credits_button_clicked"]
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[connection signal="clicked" from="CanvasLayer/MainMenu/MenuButtons/QuitButton" to="." method="_on_quit_button_clicked"]
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