ld-56/components/Persister/data_scope.gd

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2024-10-06 08:22:46 +00:00
class_name PersisterEnums
enum Scope {
PERMANENT, # Stays forever
SAVE, # Persists through a save
GAME, # Persists through runs
RUN, # Persists through an entire run of the game
ROUND, # Persists through a round (if applicable, e.g. between ifa round is 2 mins between shops)
ROOM, # Persists within a game room (if applicable)
UNKNOWN
}