2024-10-06 08:22:46 +00:00
|
|
|
@icon("res://components/Cursor/mouse-pointer-2.svg")
|
|
|
|
extends Base
|
|
|
|
|
|
|
|
@onready var mouse_control = $"MouseControl"
|
2024-10-07 05:05:27 +00:00
|
|
|
@onready var sprite_2d: Sprite2D = $MouseControl/Sprite2D
|
2024-10-07 18:53:09 +00:00
|
|
|
@onready var audio_stream_player: AudioStreamPlayer = $AudioStreamPlayer
|
|
|
|
@onready var audio_stream_player_2: AudioStreamPlayer = $AudioStreamPlayer2
|
|
|
|
@onready var audio_stream_player_3: AudioStreamPlayer = $AudioStreamPlayer3
|
2024-10-07 05:05:27 +00:00
|
|
|
|
|
|
|
const CURSOR_UI = preload("res://components/Cursor/hover-1.png")
|
|
|
|
const CURSOR_HOLD = preload("res://components/Cursor/grab-1.png")
|
|
|
|
const CURSOR = preload("res://components/Cursor/normal-1.png")
|
2024-10-07 17:07:46 +00:00
|
|
|
const CREATURE = preload("res://src/Creature.tscn")
|
2024-10-07 05:05:27 +00:00
|
|
|
var rotation_tween
|
|
|
|
|
|
|
|
var cursor_tween
|
|
|
|
var hovered_objects = 0
|
|
|
|
var holding = false
|
2024-10-07 17:07:46 +00:00
|
|
|
var grabbed_creature
|
|
|
|
var signal_object
|
|
|
|
var original_window
|
|
|
|
var original_position
|
|
|
|
var timer = 0
|
|
|
|
var hover_timer = 0
|
2024-10-07 05:05:27 +00:00
|
|
|
|
|
|
|
func _ready() -> void:
|
|
|
|
Persister.data_persisted.connect(_on_data_persisted)
|
|
|
|
Triggerer.listen("grab_creature", _on_grab_creature)
|
2024-10-07 17:07:46 +00:00
|
|
|
Triggerer.listen("hovered", _on_hovered)
|
|
|
|
|
|
|
|
for child in get_parent().get_children():
|
|
|
|
if child.is_in_group("mouse_signals"):
|
|
|
|
signal_object = child
|
|
|
|
|
|
|
|
|
|
|
|
func _on_hovered(_data):
|
|
|
|
hover_timer = 0.125
|
2024-10-07 05:05:27 +00:00
|
|
|
|
|
|
|
|
|
|
|
func _on_grab_creature(data):
|
2024-10-07 17:07:46 +00:00
|
|
|
grabbed_creature = CREATURE.instantiate()
|
|
|
|
grabbed_creature.key = data.creature
|
2024-10-07 18:53:09 +00:00
|
|
|
grabbed_creature.held = true
|
2024-10-07 21:37:16 +00:00
|
|
|
grabbed_creature.tiles = data.tiles
|
|
|
|
grabbed_creature.tiled = data.tiled
|
2024-10-07 17:07:46 +00:00
|
|
|
mouse_control.add_child(grabbed_creature)
|
|
|
|
grabbed_creature.position = Vector2(0, 0)
|
2024-10-07 05:05:27 +00:00
|
|
|
holding = true
|
2024-10-07 17:07:46 +00:00
|
|
|
|
|
|
|
original_window = data.old_window
|
|
|
|
original_position = data.old_position
|
2024-10-07 18:53:09 +00:00
|
|
|
|
|
|
|
if get_window().get_window_id() == 0:
|
|
|
|
audio_stream_player_3.play()
|
2024-10-07 05:05:27 +00:00
|
|
|
|
2024-10-07 17:07:46 +00:00
|
|
|
func let_go():
|
|
|
|
if holding and grabbed_creature:
|
|
|
|
if get_window().get_window_id() == 0 and not Persister.get_value("hovered"):
|
|
|
|
var new_creature = CREATURE.instantiate()
|
|
|
|
new_creature.key = grabbed_creature.key
|
|
|
|
new_creature.position = original_position
|
|
|
|
original_window.add_child(new_creature)
|
2024-10-07 21:37:16 +00:00
|
|
|
audio_stream_player_2.play()
|
2024-10-07 17:07:46 +00:00
|
|
|
|
|
|
|
if get_window().get_window_id() == 0:
|
|
|
|
Persister.persist_data("grabbing", false)
|
|
|
|
|
|
|
|
if signal_object and signal_object.mouse_in_window:
|
2024-10-07 21:37:16 +00:00
|
|
|
if get_window().name == "CreatureWindow":
|
|
|
|
var new_creature = CREATURE.instantiate()
|
|
|
|
new_creature.key = grabbed_creature.key
|
|
|
|
new_creature.global_position = grabbed_creature.global_position
|
|
|
|
get_window().add_child(new_creature)
|
|
|
|
audio_stream_player_2.play()
|
|
|
|
|
|
|
|
if grabbed_creature.tiled:
|
|
|
|
original_window.remove_tiles(grabbed_creature.tiles)
|
|
|
|
else:
|
|
|
|
if not get_window().attempt_place(grabbed_creature.key, mouse_control.position, grabbed_creature.tiles):
|
|
|
|
var new_creature = CREATURE.instantiate()
|
|
|
|
new_creature.key = grabbed_creature.key
|
|
|
|
new_creature.position = original_position
|
|
|
|
new_creature.tiles = grabbed_creature.tiles
|
|
|
|
new_creature.tiled = grabbed_creature.tiled
|
|
|
|
original_window.add_child(new_creature)
|
|
|
|
audio_stream_player.play()
|
|
|
|
else:
|
|
|
|
audio_stream_player_2.play()
|
|
|
|
if grabbed_creature.tiled:
|
|
|
|
original_window.remove_tiles(grabbed_creature.tiles)
|
2024-10-07 17:07:46 +00:00
|
|
|
grabbed_creature.queue_free()
|
|
|
|
grabbed_creature = null
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
holding = false
|
2024-10-07 05:05:27 +00:00
|
|
|
|
|
|
|
func _on_release():
|
2024-10-07 17:07:46 +00:00
|
|
|
let_go()
|
|
|
|
Triggerer.trigger("released")
|
|
|
|
|
2024-10-07 05:05:27 +00:00
|
|
|
var overlapping_areas = mouse_control.get_overlapping_areas()
|
|
|
|
overlapping_areas.sort_custom(func(a, b):
|
|
|
|
return a.z_index > b.z_index
|
|
|
|
)
|
|
|
|
|
|
|
|
for area in overlapping_areas:
|
|
|
|
if area.has_method("_on_released"):
|
|
|
|
var current_node = area
|
|
|
|
var hidden = false
|
|
|
|
while current_node:
|
|
|
|
if "modulate" in current_node:
|
|
|
|
if current_node.modulate.a < 1:
|
|
|
|
hidden = true
|
|
|
|
break
|
|
|
|
current_node = current_node.get_parent()
|
|
|
|
|
|
|
|
if hidden:
|
|
|
|
continue
|
|
|
|
|
|
|
|
if not area._on_released():
|
|
|
|
break
|
|
|
|
|
|
|
|
|
|
|
|
func _on_click():
|
|
|
|
var overlapping_areas = mouse_control.get_overlapping_areas()
|
|
|
|
overlapping_areas.sort_custom(func(a, b):
|
|
|
|
return a.z_index > b.z_index
|
|
|
|
)
|
|
|
|
|
|
|
|
for area in overlapping_areas:
|
|
|
|
if area.has_method("_on_clicked"):
|
|
|
|
var current_node = area
|
|
|
|
var hidden = false
|
|
|
|
while current_node:
|
|
|
|
if "modulate" in current_node:
|
|
|
|
if current_node.modulate.a < 1:
|
|
|
|
hidden = true
|
|
|
|
break
|
|
|
|
if "visible" in current_node:
|
|
|
|
if not current_node.visible:
|
|
|
|
hidden = true
|
|
|
|
break
|
|
|
|
current_node = current_node.get_parent()
|
|
|
|
|
|
|
|
if hidden:
|
|
|
|
continue
|
|
|
|
|
|
|
|
if not area._on_clicked():
|
|
|
|
break
|
2024-10-06 08:22:46 +00:00
|
|
|
|
|
|
|
|
|
|
|
func _process(delta):
|
2024-10-07 05:05:27 +00:00
|
|
|
if Input.is_action_just_released("left_click"):
|
|
|
|
_on_release()
|
|
|
|
if Input.is_action_just_pressed("left_click"):
|
|
|
|
_on_click()
|
2024-10-07 08:25:58 +00:00
|
|
|
#Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
|
2024-10-06 08:22:46 +00:00
|
|
|
mouse_control.position = mouse_control.get_global_mouse_position()
|
|
|
|
|
2024-10-07 17:07:46 +00:00
|
|
|
if timer > 0:
|
|
|
|
timer -= delta
|
|
|
|
if timer <= 0:
|
|
|
|
let_go()
|
|
|
|
|
|
|
|
if hover_timer > 0:
|
|
|
|
hover_timer -= delta
|
|
|
|
timer = 0
|
2024-10-07 05:05:27 +00:00
|
|
|
|
|
|
|
if not Input.is_action_pressed("left_click"):
|
|
|
|
sprite_2d.rotation = move_toward(sprite_2d.rotation, 0, delta)
|
|
|
|
sprite_2d.scale = sprite_2d.scale.move_toward(Vector2.ONE, delta)
|
|
|
|
else:
|
|
|
|
sprite_2d.scale = sprite_2d.scale.move_toward(Vector2.ONE * 0.9, delta * 2)
|
|
|
|
sprite_2d.rotation = move_toward(sprite_2d.rotation, -0.1, delta * 2)
|
2024-10-06 08:22:46 +00:00
|
|
|
|
|
|
|
func _on_mouse_control_area_entered(area):
|
|
|
|
if area.has_method("_on_hovered"):
|
2024-10-07 05:05:27 +00:00
|
|
|
var current_node = area
|
|
|
|
var hidden = false
|
|
|
|
while current_node:
|
|
|
|
if "visible" in current_node:
|
|
|
|
if not current_node.visible:
|
|
|
|
hidden = true
|
|
|
|
break
|
|
|
|
current_node = current_node.get_parent()
|
|
|
|
|
|
|
|
if not hidden:
|
|
|
|
area._on_hovered()
|
|
|
|
hovered_objects += 1
|
|
|
|
|
|
|
|
_update_cursor()
|
2024-10-06 08:22:46 +00:00
|
|
|
|
|
|
|
|
|
|
|
func _on_mouse_control_area_exited(area):
|
|
|
|
if area.has_method("_on_unhovered"):
|
2024-10-07 05:05:27 +00:00
|
|
|
var current_node = area
|
|
|
|
var hidden = false
|
|
|
|
while current_node:
|
|
|
|
if "visible" in current_node:
|
|
|
|
if not current_node.visible:
|
|
|
|
hidden = true
|
|
|
|
break
|
|
|
|
current_node = current_node.get_parent()
|
|
|
|
|
|
|
|
if not hidden:
|
|
|
|
area._on_unhovered()
|
|
|
|
hovered_objects -= 1
|
|
|
|
|
|
|
|
_update_cursor()
|
|
|
|
|
|
|
|
|
|
|
|
func _update_cursor():
|
|
|
|
if holding:
|
|
|
|
sprite_2d.texture = CURSOR_HOLD
|
|
|
|
if hovered_objects:
|
|
|
|
sprite_2d.texture = CURSOR_UI
|
|
|
|
else:
|
|
|
|
sprite_2d.texture = CURSOR
|