2024-10-06 08:22:46 +00:00
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extends Node
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## A logger to log data to relevant locations
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##
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## A logger that logs various forms of data at different log levels to both
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## built in locations in Godot as well as other components that listen to the
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## provided log created signal.
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signal log_created(message: String, level: LogLevel)
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enum LogLevel {
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DEBUG = 0,
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INFO = 1,
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WARN = 2,
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ERROR = 3
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}
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## The log level that should be outputted as a minimum.
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@export var log_level: LogLevel
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## Log a message at log level debug (meant for troubleshooting).
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func debug(message: String, arguments: Dictionary = {}) -> void:
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if log_level > LogLevel.DEBUG:
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return
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2024-10-06 08:22:46 +00:00
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_log(message, LogLevel.DEBUG, arguments)
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## Log a message at log level info (log to indicate something happened).
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func info(message: String, arguments: Dictionary = {}) -> void:
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if log_level > LogLevel.INFO:
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return
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2024-10-06 08:22:46 +00:00
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_log(message, LogLevel.INFO, arguments)
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## Log a warning at log level warning (something unexpected happened but it can
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## continue).
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func warn(message: String, arguments: Dictionary = {}) -> void:
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_log(message, LogLevel.WARN, arguments)
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## Log an error at log level error (an issue that prevents something from
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## functioning).
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func error(message: String, arguments: Dictionary = {}) -> void:
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_log(message, LogLevel.ERROR, arguments)
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func _log(message: String, level: LogLevel, arguments: Dictionary = {}) -> void:
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var category = arguments.category if arguments.has("category") and arguments.category else "???"
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var color = arguments.color if arguments.has("color") else "olive"
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var image = arguments.image if arguments.has("image") and arguments.image else "res://components/Logger/scroll-text.svg"
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var adjusted_message = _clean_message(message)
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var constructed_message = "[color=%s][%s][/color] [img= width=12 height=12 valign=center]%s[/img] %s" % [color, category, image, adjusted_message]
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print_rich(constructed_message)
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log_created.emit(constructed_message, level)
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func _clean_message(message: String) -> String:
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var cleans = [
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{
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"type": "button",
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"regex": "μ(.*)μ",
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"color": Color.html("#a4bf37")
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},
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{
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"type": "key",
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"regex": "<(.*)>",
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"color": Color.html("#42ad24")
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},
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{
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"type": "tool",
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"regex": "λ(.*)λ",
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"color": Color.html("#bf9d37")
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},
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{
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"type": "object",
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"regex": "→(.*)←",
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"color": Color.html("#854322")
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},
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{
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"type": "path",
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"regex": "♢(.*)♢",
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"color": Color.html("#22852e")
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},
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{
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"type": "function",
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"regex": "∨(.*)∨",
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"color": Color.html("#ad2452")
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},
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{
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"type": "trigger",
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"regex": "∧(.*)∧",
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"color": Color.html("#ad2d24")
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},
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{
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"type": "category",
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"regex": "\\{(.*)\\}",
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"color": Color.html("#ad9b24")
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},
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{
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"type": "value",
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"regex": "\\|(.*)\\|",
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"color": Color.TEAL
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}
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]
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var adjusted_message = message
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for clean in cleans:
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adjusted_message = _replace_regex_color(adjusted_message, clean.regex, clean.color)
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return adjusted_message
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func _replace_regex_color(message: String, regex_string: String, color: Color) -> String:
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return _replace_regex(message, regex_string, "[color=" + color.to_html() + "]%s[/color]")
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func _replace_regex(message: String, regex_string: String, new_content: String) -> String:
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var adjusted_message = message
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var stripped_message = message
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var regex = RegEx.new()
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regex.compile(regex_string)
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var result = regex.search(adjusted_message)
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while result:
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var before_content = adjusted_message.substr(0, result.get_start())
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var after_content = adjusted_message.substr(result.get_end(), adjusted_message.length())
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var template_string = "%s" + new_content + "%s"
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adjusted_message = template_string % [before_content, result.get_string(1), after_content]
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result = regex.search(adjusted_message)
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return adjusted_message
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