23 lines
413 B
GDScript3
23 lines
413 B
GDScript3
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extends Node2D
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var mouse_in_window
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func _ready() -> void:
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Triggerer.listen("released", _on_released)
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func _on_released(_data):
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if mouse_in_window:
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get_window().grab_focus()
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func _notification(blah):
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match blah:
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NOTIFICATION_WM_MOUSE_EXIT:
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mouse_in_window = false
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NOTIFICATION_WM_MOUSE_ENTER:
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mouse_in_window = true
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if not Persister.get_value("grabbing"):
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get_window().grab_focus()
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