2024-06-12T10:49:35Z - 2024-12-12T10:49:35Z
Overview
4 pull requests merged by 2 users
Merged
#24 place_buildings
Merged
#23 Initial Documentation Commit
Merged
#22 Add Cursor Disabled State Sprite
Merged
#21 storm_manager
3 issues closed from 1 user
Closed
#10 Add building framework to populate building information based on information in the data system
Closed
#11 Add weather system to change flooding level based on a predetermined flooding chain. Every so often the flooding/storm level changes to get higher or lower
Closed
#2 Add in template components
17 issues created by 2 users
Opened
#1 Add system to place down buildings
Opened
#3 Add top UI for showing current weather + resources + population
Opened
#4 Add system to do random events the player can choose an option for to affect their city
Opened
#5 Add building: house - Gives you more max population when built
Opened
#6 Add building: forester - collects wood from nearby forests. Needs people assigned to it and more people assigned = more powerful
Opened
#7 Add building: mine - collects stone from nearby rocks
Opened
#8 Add building: generator - uses wood to create power
Opened
#9 Add the ability to click on a building to see information about it on the right side of the screen
Opened
#12 Add chance for buildings to randomly get struck by lightning at high flooding/storm levels
Opened
#13 Add the ability to assign or unassign people to buildings using the UI that appears when clicking
Opened
#14 Create map with different elevation levels (closer to center usually is more higher up)
Opened
#15 Add ability to manually collect resources from forests or rocks by clicking a bunch of times
Opened
#16 Add laws you can affect by clicking on the town hall such as taxes, etc.
Opened
#17 Define Laws
Opened
#18 Define buildings
Opened
#19 Building UI
Opened
#20 Define Resources