Commit graph

67 commits

Author SHA1 Message Date
d3c3920be3 Merge pull request 'Initial Documentation Commit' (#23) from obsidian_documentation into main
Reviewed-on: #23
2024-09-11 23:20:26 +00:00
182eed7bca Merge pull request 'Add Cursor Disabled State Sprite' (#22) from ui-sprites into main
Reviewed-on: #22
2024-09-11 23:19:19 +00:00
zcembbi
e116ac4769 Add basic top ui functionality 2024-09-10 16:03:27 +03:00
45f9c3ba88 Added map
Added map that is randomly generated but has a pattern of placing tiles in a higher layer near the center
Also made it so placing a tower would change according to the top layer
2024-09-10 04:34:30 +03:00
06e3b6e229 Initial Documentation Commit 2024-09-09 21:44:50 +02:00
Ategon
ab188c54e0 Make tilemap use mouse handler 2024-09-09 14:19:38 -04:00
285479f89b Added building mode
Added going in and out of building mode by pressing right click, still didn't fully underdstand how to use mouse node
2024-09-09 20:55:23 +03:00
17f4e92df0 Added basic placing of building
Added placing of buildings on the tile map using get input, will try to do it using mouse handler
2024-09-09 20:46:51 +03:00
Ategon
df83dce3a6 Add basic building framework 2024-09-08 21:17:35 -04:00
83b519823f Merge pull request 'storm_manager' (#21) from storm_manager into main
Reviewed-on: #21
2024-09-08 23:19:18 +00:00
zcembbi
ce1f1f3900 Add storm manager 2024-09-09 02:17:19 +03:00
b53dcdb43f Add Cursor Disabled State Sprite 2024-09-09 01:16:13 +02:00
zcembbi
be26043aaa Add storm manager 2024-09-09 02:15:20 +03:00
b3ebf482b5 Add new pixel mouse 2024-09-09 00:54:59 +02:00
781e9a452a Added placing buildings 2024-09-08 23:49:37 +03:00
Ategon
70343d5df7 Add input buttons 2024-09-08 14:35:24 -04:00
Ategon
31c1d81f77 Initial commit 2024-09-08 13:34:41 -04:00