brackeys-12/main.gd
2024-09-14 18:01:46 -04:00

16 lines
453 B
GDScript

extends Node2D
@onready var building_levels = [
$Level2/BuildingLevel2,
$Level3/BuildingLevel3,
$Level4/BuildingLevel4,
$Level5/BuildingLevel5,
$BuildingLevel6
]
func _process(delta: float) -> void:
if Input.is_action_just_released("lclick"):
if Persister.get_value("drag_mode") and Persister.get_value("building_mode"):
for build_level in building_levels:
build_level.place_building()
Persister.persist_data("building_mode", false)