ld-56/src/coin.gd
2024-10-07 17:37:16 -04:00

38 lines
988 B
GDScript

extends Node2D
var hovered = false
@onready var audio_stream_player: AudioStreamPlayer = $AudioStreamPlayer
@onready var sprite_2d: Sprite2D = $Sprite2D
var tween
func _ready() -> void:
sprite_2d.scale = Vector2.ZERO
tween = create_tween()
tween.set_ease(Tween.EASE_OUT)
tween.set_trans(Tween.TRANS_BACK)
tween.tween_property(sprite_2d, "scale", Vector2.ONE, 0.25)
func _on_mouse_handler_hovered() -> void:
if hovered:
return
hovered = true
#audio_stream_player.play()
Triggerer.trigger("coin_collect_sound")
Persister.change_value("gold", 1)
if tween:
tween.kill()
tween = create_tween()
tween.tween_property(sprite_2d, "scale:x", 0, 0.125)
tween.tween_property(sprite_2d, "scale:x", 1, 0.125)
tween.tween_property(sprite_2d, "scale:x", 0, 0.125)
tween.tween_property(sprite_2d, "scale:x", 1, 0.125)
tween.tween_callback(queue_free)
var start_pos = position.y
var tween2 = create_tween()
tween2.tween_property(self, "position:y", start_pos - 5, 0.5)