Commit graph

41 commits

Author SHA1 Message Date
Ategon
6162455a71 Start with resources 2024-09-14 23:23:38 -04:00
Ategon
ea2cf5787e Add sprites 2024-09-14 23:21:43 -04:00
Ategon
3dcccf2001 Add title screen 2024-09-14 22:50:11 -04:00
Ategon
413960ed70 Add text on hover 2024-09-14 22:20:30 -04:00
Ategon
9fc1776517 Add tilemap UI 2024-09-14 21:37:29 -04:00
Ategon
098a43c452 Add building deselection 2024-09-14 21:27:59 -04:00
Ategon
5969b56b75 Fix timings 2024-09-14 21:19:19 -04:00
Ategon
4ac76453e1 Polish cursor and add music 2024-09-14 21:09:17 -04:00
Ategon
c7140911a7 Fix building 2024-09-14 18:01:46 -04:00
Ategon
d2a51dd9b3 Fix water visuals 2024-09-14 17:02:18 -04:00
Ategon
0e7a03da82 Tween water levels 2024-09-13 23:00:13 -04:00
Ategon
2ca7fe9d40 Clean up counter script 2024-09-13 21:31:14 -04:00
Ategon
d994deb90f Merge branch 'top_ui' 2024-09-13 21:24:54 -04:00
Ategon
ac3b0682be Add new tileset 2024-09-13 21:16:28 -04:00
zcembbi
7cfc81b16c Changed UI layout 2024-09-14 04:16:14 +03:00
Ategon
4cada48a71 Start to add building info 2024-09-13 21:02:26 -04:00
Ategon
586b3f55dc Icons 2024-09-13 20:32:06 -04:00
d489f3f966 Add Resource Icons 2024-09-14 02:28:38 +02:00
Ategon
ffcb7de8c5 Show and hide info menu 2024-09-13 20:20:51 -04:00
Ategon
c30cc68db8 Add hold and drag building 2024-09-13 20:09:38 -04:00
Ategon
e1753a1587 Add building icons to build menu 2024-09-11 22:40:54 -04:00
Ategon
8bb05c7400 Add building menu 2024-09-11 22:04:24 -04:00
Ategon
9b6fd32480 Add font 2024-09-11 19:39:13 -04:00
d0b11b7c6e Merge pull request 'place_buildings' (#24) from place_buildings into main
Reviewed-on: #24
2024-09-11 23:21:23 +00:00
d3c3920be3 Merge pull request 'Initial Documentation Commit' (#23) from obsidian_documentation into main
Reviewed-on: #23
2024-09-11 23:20:26 +00:00
182eed7bca Merge pull request 'Add Cursor Disabled State Sprite' (#22) from ui-sprites into main
Reviewed-on: #22
2024-09-11 23:19:19 +00:00
zcembbi
e116ac4769 Add basic top ui functionality 2024-09-10 16:03:27 +03:00
45f9c3ba88 Added map
Added map that is randomly generated but has a pattern of placing tiles in a higher layer near the center
Also made it so placing a tower would change according to the top layer
2024-09-10 04:34:30 +03:00
06e3b6e229 Initial Documentation Commit 2024-09-09 21:44:50 +02:00
Ategon
ab188c54e0 Make tilemap use mouse handler 2024-09-09 14:19:38 -04:00
285479f89b Added building mode
Added going in and out of building mode by pressing right click, still didn't fully underdstand how to use mouse node
2024-09-09 20:55:23 +03:00
17f4e92df0 Added basic placing of building
Added placing of buildings on the tile map using get input, will try to do it using mouse handler
2024-09-09 20:46:51 +03:00
Ategon
df83dce3a6 Add basic building framework 2024-09-08 21:17:35 -04:00
83b519823f Merge pull request 'storm_manager' (#21) from storm_manager into main
Reviewed-on: #21
2024-09-08 23:19:18 +00:00
zcembbi
ce1f1f3900 Add storm manager 2024-09-09 02:17:19 +03:00
b53dcdb43f Add Cursor Disabled State Sprite 2024-09-09 01:16:13 +02:00
zcembbi
be26043aaa Add storm manager 2024-09-09 02:15:20 +03:00
b3ebf482b5 Add new pixel mouse 2024-09-09 00:54:59 +02:00
781e9a452a Added placing buildings 2024-09-08 23:49:37 +03:00
Ategon
70343d5df7 Add input buttons 2024-09-08 14:35:24 -04:00
Ategon
31c1d81f77 Initial commit 2024-09-08 13:34:41 -04:00